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The GFP Core can lose synchronization on the frame following the very short frame when the 64-bit GFP Core is in "parallel hunt" or "idle hunt" mode. This occurs when a frame is received in the input stream with a total of n+1, n+2, or n+3 bytes ("n" is a multiple of 8 bytes), and is followed by a very short (4 byte) frame.
This issue has been fixed in the GFP v1.3 release available with the 8.1i IP Update #1.
AR# 20335 | |
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日期 | 05/16/2014 |
状态 | Archive |
Type | 综合文章 |